DDOS, short for Distributed Denial of Service, is a type of DOS attack where multiple compromised systems -- which are usually infected with a Trojan -- are used to target a single system causing a Denial of Service (DoS) attack. Victims of a DDoS attack consist of both the end targeted system and all systems maliciously used and controlled by the hacker in the distributed attack. According to this report on eSecurityPlanet, in a DDoS attack, the incoming traffic flooding the victim originates from many different sources potentially hundreds of thousands or more. This effectively makes it impossible to stop the attack simply by blocking a single IP address; plus, it is very difficult to distinguish legitimate user traffic from attack traffic when spread across so many points of origin. DOS Denial of Service attack, a type of attack on a network that is designed to bring the network to its knees by flooding it with useless traffic. Many DoS attacks, such as the Ping of Death and Teardrop attacks, exploit limitations in the TCP/IP protocols. For all known DoS attacks, there are software fixes that system administrators can install to limit the damage caused by the attacks. But, like viruses, new DoS attacks are constantly being dreamed up by hackers. Here at mcHUB.ca We take extra measures to ensure this does not happen to your servers. We have a multihoned backbone with a 10GBPS port to our switch. We have enough bandwidth to saturate most DDoS and all DoS Attacks. With the help of pFSense, we can deny multiple requests from a single I.P. and blackhole all further requests. Sever Neacsu, our main engineer has exhausted all types of protection measures regarding network attacks and has years of experience handling WireShark and packet analysis charts.